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Gamehelptimemasters:修订间差异

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 如果你在回合開始時有滿的記時器,你必須選擇以下動作執行:
 如果你在回合開始時有滿的記時器,你必須選擇以下動作執行:


*啟動它 :in which case the timer and all the cards used to delay it are discarded. The spells on it remain in the Timer area and you must play them until the end of turn.
*啟動它 :計時器被啟動時會將計時器和用來延緩計時器的卡一併棄到棄牌堆。屬於這個計時器的咒語會停留在延時區,你在回合結束前必須把屬於這個計時器的這些咒語打完。(打出屬於這個計時器的這些咒語不需要使用Ke。)


*延緩它: 你必須從手上反面打一張牌到一個記時器上來延緩它。每一張在記時器上用來延緩的卡都會使你的手牌上限-1。
*延緩它: 你必須從手上反面打一張牌到一個記時器上來延緩它。每一張在記時器上用來延緩的卡都會使你的手牌上限-1。

2018年7月1日 (日) 19:38的版本

时光大师—回合流程

(1)计时器阶段:

如果你在回合开始时有满的记时器,你必须选择以下动作执行:

  • 启动它:计时器被启动时会将计时器和用来延缓计时器的卡一并弃到弃牌堆。属于这个计时器的咒语会停留在延时区,你在回合结束前必须把属于这个计时器的这些咒语打完。(打出属于这个计时器的这些咒语不需要使用Ke。)
  • 延缓它: 你必须从手上反面打一张牌到一个记时器上来延缓它。每一张在记时器上用来延缓的卡都会使你的手牌上限-1。
如果你要跳過所有行動來回復所有Ke,你就必須延緩所有你已經滿的計時器。

(2)主要(行动)阶段:

你可以打出咒语,专注卡或计时器,也可以从已经启动的计时器使用咒语。

(3)访问星球(购卡)阶段:

You may take cards from the Spheres of Consciousness depending on the number of spells played during the turn. These new cards go directly in your hand. You can't choose to draw from the same sphere during the same turn.

One spell and you can draw from the first level, two and you can draw from the second and so on. Starting with the third spell you can combine and choose, a first and second level spell.

It is possible to take the second card from a level, which is not revealed. For this you must pay an extra cost. For example, to take the second card from the second level, you must play three spells.

(4)结束阶段

把这回合使用的咒语送到弃牌堆,然后把手牌补至手牌上限(一般是5张,但用于延缓的卡会使其减少)。

游戏结束

The game finishes when 2 of the 5 spheres are empty, or more exactly at the end of turn of the player who draws the card that makes it happen. The players score points such that a card of gives an amount of points equal to the level it belongs. In case of equality the player with the highest amount of Ke wins.