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(Created page with "'''Goal''' Be the player with the most victory points at the end of the game. '''Ending Condition''' The ''Province'' stack being depleted, or 3 stacks of cards being deplete...")
 
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The A-B-C rule makes it easy to remember the play order. On a player's turn:
The A-B-C rule makes it easy to remember the play order. On a player's turn:


A: Action
A: Action:
The player may play an action card.
The player may play an action card.
Each player is allowed 1 action per turn by default. Certain action cards provide additional actions.
Each player is allowed 1 action per turn by default. Certain action cards provide additional actions.


B: Buy
B: Buy:
After the action phase is over, the player may play buy a card from the general supply. Bought cards are placed in the player's discard pile.
After the action phase is over, the player may play buy a card from the general supply. Bought cards are placed in the player's discard pile.
Each player is allowed 1 buy per turn by default. Certain action cards provide additional buys.
Each player is allowed 1 buy per turn by default. Certain action cards provide additional buys.


C: Cleanup
C: Cleanup:
After the buy phase is over, the player places all cards (played cards and in hand cards) into the discard pile. Five new cards are drawn from the player's deck. If there aren't enough cards to form a full hand, the discard pile is reshuffled and forms the new deck.
After the buy phase is over, the player places all cards (played cards and in hand cards) into the discard pile. Five new cards are drawn from the player's deck. If there aren't enough cards to form a full hand, the discard pile is reshuffled and forms the new deck.


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'''Tie-breaker'''
'''Tie-breaker'''
If 2 or more players have the same number of victory points, the player that had the fewest number of turns wins. If these is still a tie, all tied players rejoice in a shared victory.
If 2 or more players have the same number of victory points, the player that had the fewest number of turns wins. If there is still a tie, all tied players rejoice in a shared victory.

2012年2月26日 (日) 02:36的最新版本

Goal Be the player with the most victory points at the end of the game.

Ending Condition The Province stack being depleted, or 3 stacks of cards being depleted.

Setup Each player starts the game with a deck of 10 cards (3 Estates, and 7 Copper). The deck is shuffled and 5 cards are drawn to form the player's hand.

Overview The A-B-C rule makes it easy to remember the play order. On a player's turn:

A: Action: The player may play an action card. Each player is allowed 1 action per turn by default. Certain action cards provide additional actions.

B: Buy: After the action phase is over, the player may play buy a card from the general supply. Bought cards are placed in the player's discard pile. Each player is allowed 1 buy per turn by default. Certain action cards provide additional buys.

C: Cleanup: After the buy phase is over, the player places all cards (played cards and in hand cards) into the discard pile. Five new cards are drawn from the player's deck. If there aren't enough cards to form a full hand, the discard pile is reshuffled and forms the new deck.

The game progresses in clockwise order until ending conditions are met.

Tie-breaker If 2 or more players have the same number of victory points, the player that had the fewest number of turns wins. If there is still a tie, all tied players rejoice in a shared victory.